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A Summary of Parry skill use and gain
Written and revised by Playy
V 1.0.0

For a melee fighter, parry is a very helpful skill to have. Parrying will not only give a much higher armor class (when wearing a shield) but also stops many attacks from enemies. This essay will go into detail about how to gain parrying. It's uses, and the right equipment to use.

Skill gaining: Parrying in one of the types of skills that when trained properly will raise moderately fast. But, no matter how well trained will take a lot of time and work. To start off you have to equip a shield (any type will do). Parry gain is based on the number of hits done to a character, and the amount of damage done by each hit. Fast "dex" monsters will raise lower levels of parry (40-70) quite fast. Monsters such as: Tetherans, ophidians, orcs and skeletons are recommended for skill gain up to mid 70's. Having a friend or guild mate healing you will speed up the process quite a bit. For higherlevelsof parrying, monsters with more power are recommended. "high damaging" monsters will give large boosts to parry skill up to the GM level. Monsters such as: Deamonds, titans, drakes, dragons and elementals are recommended for raising parry from 70-100. Once you reach the mid 90's skill gain may slow down to +.1 every hour or two. To continue to gain at a fast rate you may have to fight many monsters at once, to receive more hits and more damage, this can be dangerous, but will allow you to advance your skill at GM level in a shorter amount of time.